Spell
NormalGeneration Force
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3196
If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand.
Generation Force — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 52 · Deck: 57 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
Generation Force is a conditional Spell searcher: it fetches one Xyz card, but only while you control an Xyz Monster. It turns one card into one card, so it adds no board or advantage on its own, and it cannot be material. The score comes from its reliable access to a generic card type across 17 archetypes and 73 decks. The sample does not show a combo payoff or any interaction, so those axes stay low. Its high deck count confirms it is played, not that it is strong.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 68 | Card text gives a searcher with a single condition, and 73 decks run it at avg 2.11 copies, all of which points to a live opening-to-mid-game route (observed deck stats plus inferred searcher route). |
| Combo & Conversion | 40 | Text only adds one Xyz card to hand; combos_evidence is empty (0 boards), so no board conversion is measured (verified text, no observed combo data). |
| Resource Economy | 50 | One card in, one card out, so net advantage is roughly even and there is no refuel or repeated gain (inferred from text). |
| Effect & Interaction | 10 | No negation, removal or disruption in the text (verified text). |
| Material Utility | 5 | A Spell cannot be used as material, so the body contributes nothing here (verified text). |
| Resilience & Flexibility | 35 | Its condition needs a live Xyz Monster, and nothing recovers it from the graveyard. Multiple copies add some redundancy (verified text, observed copy counts). |
| Deck-Building Efficiency | 70 | A single Spell slot with copies that stack well (avg 2.11, max 3 per deck). It is not a garnet, but it needs an Xyz base to function (observed deck stats plus inferred condition cost). |
Calculation
Weight profile: Single primary role Searcher/Tutor; no secondary role blend. Intrinsic ≈ 52, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Reliable searcher for a generic card type (Xyz), with live access whenever an Xyz Monster is on the field
- Broad portability: 17 archetypes, 73 decks, and copies that stack (avg 2.11)
- Clean and cheap to run as a single Spell slot
Weaknesses
- Conditional on controlling an Xyz Monster, so it is dead when the board has none
- Net card advantage is even at best; it does not generate value
- No combo, material or interaction contribution in the supplied evidence
Counters / choke points
- Not evidenced in the supplied data; the text itself is the only counter signal (no Xyz Monster on the field means no search)
Best use
Searcher/Tutor. Decks: Battlin' Boxer, Shark, Gunkan, Therions, Horus. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: if you control an Xyz Monster, add 1 Xyz card from Deck to hand; Spell card; cannot be material; 73 decks, avg 2.11 copies, 17 distinct archetypes
- Observed: Battlin' Boxer archetype in 29 of 73 decks (39.7%); Top partners include Xyz Block (47.9%) and Battlin' Boxer Xyz monsters (39.7%)
- Inferred: Searcher route is live when an Xyz Monster is already on the field; Net card advantage is even (1 card for 1 card)
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); archetype inclusion based on the deck sample only no banlist token; assumed 3 copies (unlimited)






